Post by Airuceder Kelivar on Mar 13, 2016 14:24:15 GMT -5
So... what should we expect from your events?
I'm so glad you asked, Bob! You should generally expect a lot of story, especially in these early events, as well as some emote fights. I like to enrapture you in this new fantasy world, and let you explore. But, be warned! With every action you might take, there are always reactions - some good, some not.
So, would you say your events are difficult?
Depends on how much you're paying attention. If you listen to what NPCs say, and think before you act - you should do just fine!
Can players die?
Yes. But I'm not the Grim Reaper. I won't do it unless it's absolutely warranted. So, don't be dumb. But it is realistic - if you get surrounded, by yourself, by 20 orcs, and you're alone, with no way out? Unless you're Indiana Jones, and there's a vine that you grab, to swing out and run... Good luck!
How do fights work?
All fights are emote based. There will be occasional rolls for attacks/combat moves that are deemed beyond the realm of easy-to-do.
How can we tell if something is important for us to know, or not?
This is possibly the most important question here. In general, when you interact with NPCs, there are four types - General NPCs, Minor Characters, Characters, and Major Characters. General NPCs include things like mobs, city guards, lumberjacks, etc. Minor Characters are named people who exist in the world. They generally do not have quests, but you can generally talk to them. These include things like merchants, barkeeps, etc. You can often buy things from them. Characters and Major Characters both grant quests. The difference between them, is that a Character is important for the part of the story/location that you're currently in, while a Major Character is important for the plot as a whole. Major Characters are recurring characters, while Characters generally appear just the one time.
Is there any indication on an NPC as to who is who?
Yes! I'll be making custom NPCs, that'll have their status in the world as their guild tag - So, Major Characters will have a little <Major Character - Veruna> underneath them. Also, you'll see entries in Felix's journal about them!
Can NPCs switch from being a Minor Character, to a Major Character?
I won't say it's impossible, but it's very unlikely. The only time this would happen, is to make sure there were no spoilers about the importance of a specific character ahead of time.
Feel free to add any questions you might have below, and I'll answer them! Thanks for reading!
I'm so glad you asked, Bob! You should generally expect a lot of story, especially in these early events, as well as some emote fights. I like to enrapture you in this new fantasy world, and let you explore. But, be warned! With every action you might take, there are always reactions - some good, some not.
So, would you say your events are difficult?
Depends on how much you're paying attention. If you listen to what NPCs say, and think before you act - you should do just fine!
Can players die?
Yes. But I'm not the Grim Reaper. I won't do it unless it's absolutely warranted. So, don't be dumb. But it is realistic - if you get surrounded, by yourself, by 20 orcs, and you're alone, with no way out? Unless you're Indiana Jones, and there's a vine that you grab, to swing out and run... Good luck!
How do fights work?
All fights are emote based. There will be occasional rolls for attacks/combat moves that are deemed beyond the realm of easy-to-do.
How can we tell if something is important for us to know, or not?
This is possibly the most important question here. In general, when you interact with NPCs, there are four types - General NPCs, Minor Characters, Characters, and Major Characters. General NPCs include things like mobs, city guards, lumberjacks, etc. Minor Characters are named people who exist in the world. They generally do not have quests, but you can generally talk to them. These include things like merchants, barkeeps, etc. You can often buy things from them. Characters and Major Characters both grant quests. The difference between them, is that a Character is important for the part of the story/location that you're currently in, while a Major Character is important for the plot as a whole. Major Characters are recurring characters, while Characters generally appear just the one time.
Is there any indication on an NPC as to who is who?
Yes! I'll be making custom NPCs, that'll have their status in the world as their guild tag - So, Major Characters will have a little <Major Character - Veruna> underneath them. Also, you'll see entries in Felix's journal about them!
Can NPCs switch from being a Minor Character, to a Major Character?
I won't say it's impossible, but it's very unlikely. The only time this would happen, is to make sure there were no spoilers about the importance of a specific character ahead of time.
Feel free to add any questions you might have below, and I'll answer them! Thanks for reading!